PGA coach Dan Grieve and Ash Mason analyze short game delivery metrics using TrackMan data to evaluate Grieve's 3 Releases system. The video breaks down how angle of attack, spin rate, launch angle, and land angle change across different chip, pitch, lob, and slope shots. Viewers learn how technical adjustments translate into measurable flight characteristics around the green.
Release 1 (chip and run) uses a shallow angle of attack (~3 to 4 degrees down) for low, predictable launch and consistent spin.
Adding early wrist hinge to Release 1 steepens attack angle (~6 degrees down or more), driving the ball lower with higher spin.
Release 2 relies on a sliding feel under the ball with a slightly shallow attack angle (~2 to 3 degrees down) for softer landings.
Release 3 (lob shot) produces the shallowest attack angle (~1 degree down) and highest land angle (~56 degrees) for maximum stopping power.
For short game slopes, follow Dan's rule: 'If it's up, you hook it' (shallower draw path) and 'If it's down, you cut it' (steeper cut path).
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